So as I work on many of the essential features of the game one big aspect is getting a hull breach to appropriately "flood" the ship. What this means is a somewhat realistic vacuum sucks out the air in an area. I don't want it to be instantaneous, as I feel it'll be more fun trying to scramble to get vital people out of a room that's been breached before they're sucked out or to close doors to stop the vacuum from spreading. Below I've included gifs of what the "vacuum" breach looked like initially, not very appealing from a gameplay/realism perspective and the new and improved although unfinished vacuum breach.
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