Sunday, August 31, 2014
Balancing
Good news. Today I've moved into balancing the alpha release. It involves me playing the game a lot (something that's already been happening). As I've said before, it's a pre-alpha. So it's far far far from complete and most things are far from finished or polished. I've been trying to get as many backer events and tiers into the game as possible but I'm planning on including most of those in a big push for the backer content as soon as everyone gets everything back to me as to what they want from their tier.
Long story short, I'm trying to make the gameplay better given the level of content that's present. This is my dream project, so it'll constantly be getting tweaked for quite awhile.
Labels:
crowdfunding,
gamedev,
gamemaker,
gameprogramming,
indie,
indiedev,
indiegames,
Kickstarter,
Linux,
Mac,
management,
minecraft,
RPG,
RTS,
sim,
simgame,
space,
spacestation
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment