Monday, July 21, 2014
All the Little Things
As I work on the game I realize just how many little considerations are needed when putting together a game. Usually after I implement something new to Vacuum I try to "play test" it to make sure it's all running the way I'd like. This makes development of individual things a little slower but it ensures higher quality for whatever I do have. Going about this I've gotten to the quite where I realized I really need to start making some decisions for the game such as do I offer it as a windowed game? Fullscreen? How should the menus operate? Should I include a tutorial or simply go the Minecraft route and throw people in? Let me know what you think, follow me on Twitter.
Labels:
crowdfunding,
gamedev,
gamemaker,
gameprogramming,
indie,
indiedev,
indiegames,
Kickstarter,
Linux,
Mac,
management,
minecraft,
RTS,
sim,
simgame,
space,
spacestation,
tycoon
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