Tuesday, November 11, 2014

The Good and the Bad

This week I've tweaked the "event" and their likelihood to occur to make them much more manageable. Pirates no longer raid you constantly, which is a hugely good thing. I've also made asteroids smashing into your space station a much less likely event(they're absolutely devastating right now since there's currently no way to repair destroyed walls, it's coming down worry). The bad news is I'm not sure when I'll be able to get the build out. I'm working full steam ahead on it and I'm really excited about the progress since the last alpha. The game is really coming along well. I'll try to post a gameplay video sometime to show off the progress so far.

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